![SteamVR Render Model component does not use Universal Render Pipeline shader. · Issue #421 · ValveSoftware/steamvr_unity_plugin · GitHub SteamVR Render Model component does not use Universal Render Pipeline shader. · Issue #421 · ValveSoftware/steamvr_unity_plugin · GitHub](https://user-images.githubusercontent.com/198704/83831317-022f8880-a69c-11ea-9de8-f69c49e39734.png)
SteamVR Render Model component does not use Universal Render Pipeline shader. · Issue #421 · ValveSoftware/steamvr_unity_plugin · GitHub
![Sensors | Free Full-Text | Data Collection Framework for Context-Aware Virtual Reality Application Development in Unity: Case of Avatar Embodiment Sensors | Free Full-Text | Data Collection Framework for Context-Aware Virtual Reality Application Development in Unity: Case of Avatar Embodiment](https://www.mdpi.com/sensors/sensors-22-04623/article_deploy/html/images/sensors-22-04623-g006-550.jpg)
Sensors | Free Full-Text | Data Collection Framework for Context-Aware Virtual Reality Application Development in Unity: Case of Avatar Embodiment
![Sensors | Free Full-Text | Data Collection Framework for Context-Aware Virtual Reality Application Development in Unity: Case of Avatar Embodiment Sensors | Free Full-Text | Data Collection Framework for Context-Aware Virtual Reality Application Development in Unity: Case of Avatar Embodiment](https://www.mdpi.com/sensors/sensors-22-04623/article_deploy/html/images/sensors-22-04623-g006.png)
Sensors | Free Full-Text | Data Collection Framework for Context-Aware Virtual Reality Application Development in Unity: Case of Avatar Embodiment
![Sensors | Free Full-Text | Westdrive X LoopAR: An Open-Access Virtual Reality Project in Unity for Evaluating User Interaction Methods during Takeover Requests Sensors | Free Full-Text | Westdrive X LoopAR: An Open-Access Virtual Reality Project in Unity for Evaluating User Interaction Methods during Takeover Requests](https://www.mdpi.com/sensors/sensors-21-01879/article_deploy/html/images/sensors-21-01879-g001.png)
Sensors | Free Full-Text | Westdrive X LoopAR: An Open-Access Virtual Reality Project in Unity for Evaluating User Interaction Methods during Takeover Requests
![How to easily make a cross-platform VR application in Unity for Oculus, Wave, and SteamVR - The Ghost Howls How to easily make a cross-platform VR application in Unity for Oculus, Wave, and SteamVR - The Ghost Howls](https://skarredghost.com/wp-content/uploads/2021/02/unity-cross-platform-vr-xr-development.jpg)